Category: Gaming

Game Empress’s main gaming hub — featuring news, opinions, industry analysis, and coverage of the games and developers shaping the medium today.

  • Remnant 2 Cross Play Update Now Live: Expand Your Fireteam Beyond Console Borders

    Remnant 2 Cross Play Update Now Live: Expand Your Fireteam Beyond Console Borders

    Gunfire Games and Gearbox Publishing have released a new update for the survival action third-person shooter Remnant II that lets players on all devices play together.

    Players have asked for cross-play to be added to Remnant II a lot, and the community has been so patiently waiting for it to come out, said David Adams, head of Gunfire Games and director of Remnant II, in a press release.

    We’re really happy that this fix is finally here today. The team has been working hard to make it happen. Remnant II is getting even better, and the second extra content is just the beginning!”

    The “Aberration Domination” event that only happened for a short time has also come back. There are a lot of Aberrations in all worlds right now and until March 5.

    Players who beat these enemies can get tainted Shards, which they can then use to make new weapons that are tainted. This event adds five new guns that are messed up: the Savior, the Twisted Arbalest, the Sorrow, the Cube Gun, and the Nebula.

  • Fortnite Leaks New Weapon: Get Ready For A Powerful DMR!

    Fortnite Leaks New Weapon: Get Ready For A Powerful DMR!

    Dataminers have found a new DMR weapon that hasn’t been launched yet but is being tested by the Fortnite development team. Fans of Fortnite have probably seen this type of weapon before, as it has been added in different forms in the past.

    Fortnite has added a Thermal DMR, a regular DMR, a Tactical DMR, and more in the past, but they are all vaulted right now. DMRs are long-range guns that are generally semiautomatic.

    They are a middle ground between assault rifles and sniper rifles. Some DMRs, like the normal model, had pretty good hip-fire precision for a gun of that type, though.

    This meant that the gun could be used for many things if no other weapons were available. Fans of the DMR are in luck because the numbers for Fortnite’s next version of the weapon have just been leaked.

    A Fortnite dataminer named Hypex sent out a tweet with information about the next DMR. There are five different types, and the damage is 58, 61, 64, 67, and 70 for each type. It does 63, 67, 70, 74, and 77 damage when built, and 102, 107, 112, 117, and 123 damage when hit in the head.

    Aside from that, the secret DMR has a refill time of 2.8 seconds to 2.1 seconds depending on how rare it is, a clip size of seven bullets, and a fire rate of 1.5.

    The dataminer did say, though, that these numbers might change a little before the new weapon comes out. FN_Assist, another dataminer, shared a picture of a DMR that was supposed to come out this season. This could be the DMR in question. However, this is just a guess.

    Fortnite Leaks New Weapon

    When Fortnite’s next season starts, which could be after Chapter 5 Season 1 ends on March 8, the new DMR could be added. There are rumors that the next season of Fortnite will be based on Greek myths and will likely add new things or gameplay elements.

    • New DMR
    • Comes in five rarities
    • Each rarity’s damage is 58, 61, 64, 67, and 70
    • Build damage is 63, 67, 70, 74, and 77
    • Headshot damage is 102, 107, 112, 117, and 123
    • Reload time ranges from 2.8 seconds to 2.1 seconds based on rarity
    • Clip size of seven bullets
    • Fire rate is 1.5

    Not long ago, the same dataminer said that Fortnite might be releasing a new version of the Tactical Shotgun.

    According to leaked specs, it has a smaller clip, slightly more damage, a slower fire rate, and a shorter time to reload. Like the DMR, this weapon might be shown for the first time on March 8 with Chapter 5 Season 2.

    Researchers also found proof that Fortnite is planning a joint event with Avatar: The Last Airbender.

    The event will start sometime in Chapter 5 Season 2. Leakers found signs that the event ends on May 3, which points to a start date in late April. However, data miners stressed that the date could just be a placeholder.

  • Sims 4 Crystal Creations Release Date: Your Guide To Gem Crafting And Crystal Power

    Sims 4 Crystal Creations Release Date: Your Guide To Gem Crafting And Crystal Power

    In September, The Sims 4 will celebrate its tenth anniversary. This is not withstanding, the developers are never resting on their laurels and are always releasing new material for the game to keep players entertained.

    Some expansion packs provide extra content to Build Mode or Create-a-Sim, while others add more content to the gameplay itself.

    A new content pack named Crystal Creations will soon be available to fans of The Sims 4. Learn when it’s coming out and what features to expect with the help of this guide.

    Sims 4 Crystal Creations Release Date

    The Sims 4 Crystal Creations Stuff Pack will be available on February 29, 2024, for PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One.

    Prices are estimated to be AU$14.95, US$9.99, £8.99, and €9.99. This matches all of their prior Stuff Pack pricing.

    For those who are unaware, The Sims 4 base game is free to play on all platforms, so anybody can jump in and test it out.

    It’s worth noting that if you subscribe to EA Play, you’ll get a 10% discount on all in-game add-ons as well as access to unique member-only content.

    What to Expect from Sims 4 Crystal Creations?

    The Sims 4 used to focus on kits rather than item packs, however this is no longer the case. The Home Chef Hustle Stuff Pack, which was released recently, added a ton of cooking-related material to the game.

    The Crystal Creations Stuff Pack appears to have a significant amount of stuff for The Sims 4. Players will be able to master the Gemology Skill to maximize the value of the crystals they may acquire.

    The Gemology Table will allow players to experiment with a wide range of combinations, allowing them to manufacture a large amount of jewelry. Alternatively, fans may have their Sims wear certain pieces of jewelry to take advantage of their boosts and special powers.

    Three new crystals will be introduced to the game: Amber, Jade, and Moonstone. Fans may collect their crystals by digging holes and cracking apart rocks all across the planet. However, they can also cultivate their own Crystal Trees.

  • Is Fighterz Crossplay? Can You Battle Friends On Other Platforms?

    Is Fighterz Crossplay? Can You Battle Friends On Other Platforms?

    FighterZ is a 2.5D fighting game based on the Dragon Ball franchise, developed by Arc System Works and published by Bandai Namco Entertainment. It was released in 2018 for Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch.

    It features a roster of characters from the Dragon Ball series, as well as original characters created for the game.

    It also features a story mode, an arcade mode, a training mode, and an online mode, where players can compete against each other in ranked or casual matches. But is FighterZ crossplay? Can players from different platforms play together online?

    Is FighterZ Crossplay?

    Unfortunately, the answer is no. FighterZ does not support crossplay, which means that players from different platforms cannot play together online. Players can only play with other players who are using the same platform as them.

    Is Fighterz Crossplay?
    Is Fighterz Crossplay?

    For example, if you are playing on a PC, you can only play with other PC players. If you are playing on PS4, you can only play with other PS4 players, and so on.

    The reason why FighterZ does not support crossplay is not clear, but it could be due to technical or legal issues. Crossplay is not a simple feature to implement, as it requires a lot of coordination and cooperation between different developers, publishers, and platforms.

    It also requires a lot of testing and optimization to ensure a smooth and fair gameplay experience for all players. Additionally, some platforms may have policies and restrictions regarding crossplay, which could prevent or limit its implementation.

    However, there is still some hope for crossplay in the future. The developers of FighterZ have stated that they are aware of the demand and interest for crossplay and that they are looking into the possibility of adding it in the future.

    They have also said that they are working on improving the online mode and the netcode of the game, which could pave the way for crossplay. However, they have not given any specific timeline or confirmation for crossplay, so it is not guaranteed that it will happen.

    FighterZ Features

    FighterZ is a game that has a lot of features and content that appeal to both fans and newcomers to the Dragon Ball series. Some of the features of the game are:

    • A roster of 40 characters, including 15 DLC characters, from the Dragon Ball series, such as Goku, Vegeta, Frieza, Cell, Majin Buu, Broly, Gogeta, and more. Each character has their own unique moves, abilities, and transformations, which are faithful to the source material.
    • A 2.5D graphics style, which combines 3D models and 2D animations, to create a stunning and realistic visual presentation. The game also uses the Unreal Engine 4, which enhances the graphics and the performance of the game. The game also has a cel-shaded art style, which mimics the look and feel of the anime.
    • A fast-paced and fluid combat system, which combines real-time action and turn-based strategy. The game allows players to control a team of three characters, and switch between them during the battle. The game also uses a four-button layout, which consists of light, medium, heavy, and special attacks. The game also has a variety of mechanics, such as the Ki gauge, the Dragon Rush, the Super Dash, the Vanish, the Sparking Blast, the Assist, and the Z Change. The game also has a meter system, which allows players to use powerful moves, such as the Super Attack, the Ultimate Attack, and the Dramatic Finish.
    • A rich and immersive sound design, which features the original Japanese and English voice actors from the anime, as well as the original music and sound effects from the series. The game also has a dynamic and adaptive soundtrack, which changes depending on the situation and the mood of the battle. The game also has a lot of dialogue and interactions between the characters, which add more personality and humor to the game.

    You might also be interested in the following games, Crossplay: Minecraft Dungeons Crossplay and Yu-Gi-Oh! Master Duel Crossplay We appreciate your interest in our website! Make Gameempress.com your go-to site for gaming information.

  • Top 5 Most Popular Games 2024: What’s Everyone Playing?

    Top 5 Most Popular Games 2024: What’s Everyone Playing?

    After a spectacular year of critically acclaimed game releases, 2024 has some large shoes to fill. In 2023, there were many candidates for Game of the Year, as well as dozens of high-quality games spanning a wide range of genres. So far, 2024 is off to a fantastic start, with solid sequels and cherished classic games being remade.

    That is not to mean that games with lower scores (or that we were unable to assess) should be overlooked; there is still enough entertainment to be enjoyed even if these titles did not achieve this standard.

    Expect this list to grow more outstanding games as the year progresses, and for a deeper look at prospective candidates, see our stories on the most anticipated games of 2024.

    Persona 3: Reload

    Persona 3 Reload Leak
    Persona 3 Reload Leak

    Persona 3: Reload is a remake of the original Persona game that was thought to be one of the best of all time for a long time.

    As the best way to experience an all-time classic and one of the darker stories in the series, Persona 3: Reload completely changes the game. It makes the combat easier to handle, the graphics are better than ever, and the soundtrack will stay with you forever.

    Prince of Persia: The Lost Crown

    Prince of Persia The Lost Crown
    Prince of Persia The Lost Crown

    Because Prince of Persia used to be in 3D, going back to its 2D roots feels like a breath of fresh air for the story. Adding Metroidvania features to The Lost Crown’s design was a smart move.

    The combat is great, and the world is beautifully made, making the whole thing work together. The Lost Crown isn’t just an exciting metroidvania; it’s also a well-polished example of the genre that other games will look to for ideas in the years to come.

    Like a Dragon: Infinite Wealth

    Like A Dragon Infinite Wealth
    Like A Dragon Infinite Wealth

    The Like a Dragon series is one of the best when it comes to crazy action, strange situations, and stories that will break your heart. The newest game in the main series builds on the RPG gameplay introduced in the previous game, making it even better and more fun.

    There are some lulls in the main story, but this final game for the famous Dragon of Dojima has a lot of great side content, such as fights on Dondoko Island and with Sujimon, and so much more.

    Tekken 8

    Tekken 8 Lee & Lars Special Intro
    Tekken 8 Lee & Lars Special Intro

    Since there were new Street Fighter and Mortal Kombat games in 2023, it was about time that Tekken came back. This year’s Tekken 8 is one of the best games in the series, even though it came out a bit late in the fight game trend.

    Tekken 8 moves the series forward with satisfying and aggressive gameplay. It comes with a great cast right out of the gate and graphics that let you see every muscle before a haymaker hits its target.

    Final Fantasy 7 Rebirth

    Final Fantasy 7 Rebirth PS5
    Final Fantasy 7 Rebirth PS5

    Final Fantasy 7: Rebirth is a huge success as a follow-up. Cloud and his friends are back in a bigger and stronger way, continuing to fight fate.

    Even though the game makes a few mistakes, they don’t take away from the new chapter’s beautiful graphics, well-tuned gameplay, or exciting departures from the series’ established storyline.

    Explore the rarest gems of the Xbox 360 era in our article on the 10 Rarest Xbox 360 Games. Stay ahead of the gaming curve in 2024 with our curated list of 10 New Games to Play on Xbox Game Pass. We appreciate your interest in our website! Make Gameempress.com your go-to site for gaming information.

  • FF7 Rebirth How To Skip Chapter 1 And Save Time?

    FF7 Rebirth How To Skip Chapter 1 And Save Time?

    FF7 Rebirth is a standalone story that is part of the Final Fantasy VII Remake project, developed by Square Enix and released in 2024 for PlayStation 5 (PS5).

    The game follows the events of Crisis Core: Final Fantasy VII, a prequel to the original Final Fantasy VII, and features Zack Fair, a former SOLDIER who escapes from Shinra and tries to reach Midgar with Cloud Strife.

    The game features a revamped and expanded combat system, a stunning and dynamic world, and a deep and emotional story. The game also has a demo version, which covers the first chapter of the game, where Zack and Cloud visit Nibelheim and encounter Sephiroth.

    The demo was released in 2023, and many players have already played it. But what if you want to skip the first chapter in the full game and save some time?

    How to Skip Chapter 1 in FF7 Rebirth?

    Final Fantasy 7 Remake Gameplay
    Final Fantasy 7 Remake Gameplay

    If you have already played and completed the Nibelheim mission in the FF7 Rebirth demo, then the game will allow you to skip most of it in the full game. However, you will need to enable this option before you start the game. Here are the steps to do so:

    • Complete the FF7 Rebirth demo (you do not need to complete the Junon portion)
    • Go to the main menu of FF7 Rebirth
    • Choose “Bonuses” – the fifth option
    • Choose “Check Saved Data”
    • You should be notified of any rewards and your ability to skip the Nibelheim portion

    Once you start the game, you will still need to play through the opening segment, where Zack and Cloud escape from Shinra and encounter the Turks. You will also need to play through the first part of the Nibelheim mission, where you control Sephiroth and fight some monsters.

    However, after that, you will be given the option to skip the rest of the chapter, which includes the Nibelheim reactor, the flashback, and the confrontation with Sephiroth.

    This will save you about an hour of gameplay time, and you will be able to jump right into the second chapter, where Zack and Cloud head to Junon.

    Note that skipping the first chapter will not affect your progress, rewards, or achievements in the game. You will still be able to access all the content and features of the game, as well as replay the first chapter later if you wish.

    However, if you have not played the demo, or if you want to experience the full story and gameplay of the first chapter, you will not be able to skip it.

  • Helldivers 2 Leaked Video: Get An Early Look At Upcoming Content

    Helldivers 2 Leaked Video: Get An Early Look At Upcoming Content

    Earlier this week, Arrowhead Studios announced that Helldivers 2‘s server issues have been resolved, allowing them to move on to more exciting things, maybe including playable mechs.

    Due to a video that has just surfaced on Reddit, those mobile towers of destruction could be more imminent than we think.

    In Helldivers 2, mechs will be present. One appears prominently in the February “Report for Duty” teaser, which includes the first game’s inclusion, with the subtitle “coming soon after launch.”

    Helldivers 2 Leaked video

    It seems like there are many kinds of mechs at work here: The one in the foreground of this leaked footage is an EXO 48, according to Redditor VegetableWater4099, while the one in the Helldivers 2 teaser is an EXO 44.

    Mechs… enjoy
    byu/fozzye18 inHelldivers

    Although it’s difficult to make out the mech in the backdrop, the important thing is that if the evaluation is right, we’ll be able to choose from several types of mechs in the game. The player who got their hands on this awesome new gear “spawned in multiple types of mech” while playing, according to Fozzye18.

    The game already has more than simply mechs that can be used. The player that spawns the mechs is stated by Fozzye18 to have access to “new weapons like an energy RPG coming, a meteorite that hits like the nuke, a group of Helldivers you can call in to support you (NPCs), and more.”

    Everyone is excited about the giant stompy machines’ debut in the live game, and there’s been a fair bit of discussion about how they got there. Some players believe this content is already in the game’s code and will be released in future updates.

    Dataminers have found several unusable strategies in the game’s files, including one that seems especially relevant at the moment: “-DropoffCombatWalker.”

    Some gamers have even speculated that the developers at Arrowhead may be behind this, as they are allegedly testing the new technology in other games at the same time to generate buzz.

    Though implausible, this is really within the realm of possibility because of the game master capabilities outlined by Arrowhead, which provide the developer complete control over matches.

    No matter who it was, they seemed to be enjoying themselves. “He was just showing me all the stuff he was pulling out of the files he had so I’m unsure if he was a hacker or a dev but he seemed super excited to show us,” wrote fozzye18. “Until my game crashed from everything being loaded in and then I couldn’t find his username again.”

  • F1 24 Release Date: Rev Your Engines, The Wait Is Almost Over!

    F1 24 Release Date: Rev Your Engines, The Wait Is Almost Over!

    The official announcement from EA Sports is that F1 24 will be released on May 31.

    The release date and a few specifics regarding F1 24 were announced together with the full announcement of the game in April.

    According to EA, the career mode will be “overhauled” in this year’s game. Also, drivers will have access to a whole new “dynamic handling system” in this game.

    The next Formula One 24 will be playable on PC, Xbox One, PlayStation 5, and PlayStation 4. You may save 15% on the F1 24 Champions Edition pre-order if you possess F1, 21, F1, 22, or F1 23.

    F1 24 Release Date

    Formula One 24 will launch on key platforms on May 31st, just one week after the Monaco Grand Prix, according to Codemasters’ first announcement.

    Publisher EA Sports claims the game has an “overhauled” career mode, but other than that not much is known about the game. Along with two more new ‘icons’ drivers for career mode and the resumption of the Podium Pass unlock-ables program, pre-order incentives for the upcoming game hint at the return of the F1 World mode from 2023.

    In F1 23’s time trial mode, players who pre-order the game before its release will have access to 2024 liveries for the McLaren, Alpine, Williams, and Haas cars.

    You may save 15% on the Champions Edition of F1 24 when you pre-order it and play it three days before its official release if you possess any of the previous three official Formula 1 driving games.

    “Our F1 23 players can now connect with the 2024 season with some of their favorite teams ahead of this weekend’s first lights out,” said Lee Mather, senior creative director at Codemasters.

    “A lot is in store for players, including a revamped career mode, a new EA Sports Dynamic Handling System, and more, which we will reveal in full soon.”

    Starting in April 2008, Codemasters held the only license to develop the official Formula 1 video game series. Every season since 2010 has seen the studio release a new game for PC and current-gen platforms. Nominations for Best Sports or Racing Game have been extended to all five of the most recent entries in the series at The Game Awards.

    For PC, you can get Formula 1 24 through Steam, the Epic Games Store, and the EA App. It will also be available for PlayStation 5, 4, Xbox Series S, X, and One.

  • Call Of Duty Warzone Mobile Launch Date Confirmed: When Can you Drop Into Verdansk On Your Phone?

    Call Of Duty Warzone Mobile Launch Date Confirmed: When Can you Drop Into Verdansk On Your Phone?

    March 21st is the date that Activision Blizzard has set for the launch of Call of Duty: Warzone on mobile devices. The developer announced the game’s formal release on Android and iOS devices in a website post, after a year of restricted distribution.

    When the game launches, players will have the opportunity to play on two “large-scale” maps: Verdansk and Rebirth Island. Other multiplayer maps, such as Shipment and Shoot House, will also be accessible.

    According to the developer, you can level up your character, their weapons, their battle pass, their bundles, and their pals list much as in Modern Warfare 3 and Warzone.

    The mobile game still has pre-registration options available through the App Store and Play Store pages, and Activision Blizzard claims that 50 million individuals have done so.

    Several game types will be available in the first release of Call of Duty: Warzone Mobile. Their description from Activision Blizzard is as follows:

    Multiplayer: Fine-tune Your Tactics

    Feeling rushed and eager to dive right into the action? Want to enhance a new weapon’s level? Ready to go into a massive map? Need a little warmup first.

    Call of Duty: Warzone Mobile may mostly be known for its Battle Royale mode, but its multiplayer support allows players to enjoy the original Call of Duty action on a variety of maps and modes, such as Shipment, Shoot House, and Scrapyard, among others.

    Deploy across a variety of classic game styles, including Hardcore versions of favorites like Search & Destroy, Kill Confirmed, Domination, and Team Deathmatch.

    Rebirth Island

    Upon its first release, Rebirth Island altered the Battle Royale experience by providing a more compact battlefield that encouraged non-stop activity.

    Engage in combat within the main jail complex or explore the island’s perimeter, jumping from building to building or taking long shots in the open.

    We implement Resurgence rules in our matches, which allow players to respawn as long as a teammate is still alive. This way, we may bypass the Gulag and get back to the action as fast as possible.

    Verdansk

    Players have been itching to return to the city that began it all ever since Verdansk, the launch map for Call of Duty: Warzone, was destroyed.

    Battles will be frequent and intense in this city since there are so many locations to discover and pillage. Plus, there may be up to 120 participants in a round.

    Would you rather sneak up on a busy spot like Superstore and try to get an early advantage, or would you rather play at the circle’s periphery and hope for the best?

    Become a wip? Of course. Return to the original Verdansk Gulag and fight for the chance to redeploy your eliminated Operators to the contest. Get back in the game once you’ve won.

    If you want to read more articles about other games, check out Overwatch 2 Season 10 Release Date and Deltarune Chapter 3 Release Date. We appreciate your interest in our site! Make Gameempress.com your go-to source for gaming knowledge.

  • Hogwarts Legacy Summer Update: Quidditch, New Quests, And More!

    Hogwarts Legacy Summer Update: Quidditch, New Quests, And More!

    Going to Hogwarts feels like a double-edged sword; although it’s great that you get to wear robes and study spells, it’s also frustrating because you can’t always get your hands on the things you desire. The second problem is probably the worst part of Hogwarts Legacy.

    Hogwarts Legacy Is Now Available On Nintendo Switch
    Hogwarts Legacy Is Now Available On Nintendo Switch

    The Hogwarts Legacy community has recently been through a lot. In addition to the sequel’s inevitable unplayability for millions of players, fans have also had to cope with the devastating news that the downloadable content will not be available until summer.

    This leads us to the reason why the wizarding game’s summer update could fall short of your expectations. Rumor has claimed that a plethora of new content for Hogwarts Legacy will be released this summer, leading many players to believe this with all their hearts.

    A more reasonable optimist, meanwhile, is worried that the upgrade won’t provide anything novel.

    Someone on the fan subreddit said, “I don’t think the summer update will be as expansive as the [FandomWire] article believes it to be,” before going on to detail what they think will be released.

    Among their forecasts was the ‘Haunted Hogsmeade’ downloadable material, which is both new to many and old to PlayStation 5 gamers because it has been available since launch.

    It appears naive to assume that the developers have planned anything extra for fans, other than perhaps some additional quests. However, given the game’s success despite its peculiarities, we would be open to being proven incorrect.

    Even now, many are baffled as to why the game was not nominated for Game of the Year. There will be nothing except furious rumors to look forward to till summer arrives.

    Unless you include the unintentionally revealed facts about the sequel. Beyond that, though, all we can do is keep an eye on the time and hope that Hogwarts doesn’t disappoint.

    You might also be interested in the patch notes for Tekken 8 Version 1.02.01  and Street Fighter 6 Update 1.11 Patch Notes.

  • New Dying Light RPG Announced: Get Ready For A Tabletop Zombie Apocalypse

    New Dying Light RPG Announced: Get Ready For A Tabletop Zombie Apocalypse

    This new Dying Light RPG may be the apogee of the perfect union of video game and tabletop gaming, which seems to be happening more than ever before.

    In 2015, Techland launched the PC, PlayStation 4, and Xbox One versions of Dying Light. It was, in many respects, Techland’s 2011 game Dead Island’s spiritual successor before the studio went on to Dying Light.

    With the release of Dying Light 2: Stay Human in 2022, the Dying Light series continued to expand and improve upon its predecessor in several ways.

    With the launch of Dying Light: The Board Game on Kickstarter, the post-apocalyptic zombie series has entered the realm of tabletop role-playing games developed by Glass Cannon Unplugged and Techland.

    The board game version will have the same day/night cycle mechanics as the original, with zombies getting stronger as the sun goes down, and it will support one to four players.

    Your gains, though, will be larger if you get the courage to go out into the night amidst the ravenous throngs. That is, supposing you make it through the night unscathed.

    One of the series’ defining features, parkour, will be included in Dying Light: The Board Game as well. Good role-playing games (RPGs) have you level up your character as you walk through the city and accomplish objectives.

    In addition to a board modeled like Dying Light’s streets, the game will have 3D architecture and, of course, a plethora of miniatures to further immerse the player.

    Backers of the Dying Light: The Board Game Kickstarter campaign has the option to select between the basic or deluxe reward tiers. In contrast to the deluxe pledge, which includes more miniatures and the ‘Infected Miniatures’ expansion, the ordinary pledge only includes the core box and all stretch goals.

    In little over twenty days, the campaign to support Dying Light: The Board Game will come to a close. Just £1 will get you started, and when the pledge manager opens later, you can always adjust your order—something I do quite a bit—if you don’t have the cash on hand right now.

    The planned release date for Dying Light: The Board Game is June of this year, barring any manufacturing delays.

    If you want to read more articles about other games, check out Overwatch 2 Season 10 Release Date and Deltarune Chapter 3 Release Date. We appreciate your interest in our site! Make Gameempress.com your go-to source for gaming knowledge.

  • Fortnite Chapter 5 Season 2 Battle Pass Skins Leaks: Exclusive Sneak Peek And Predictions

    Fortnite Chapter 5 Season 2 Battle Pass Skins Leaks: Exclusive Sneak Peek And Predictions

    Several leaked Fortnite Chapter 5 Season 2 Battle Pass Skins have appeared online. These are based on data extracted from the game, which featured various constellations linked to Greek mythology. These were utilized by leakers and data miners to assign a character to each constellation.

    Once that was confirmed, they assigned each character to one of the several leaked survey skins that had been circulating for some time. However, the final list may vary once the next portion of the tale becomes online.

    However, for the time being, this is the most comprehensive visual depiction of all leaked Fortnite Chapter 5 Season 2 Battle Pass Skins available to the community.

    Fortnite Chapter 5 Season 2 Battle Pass Skins leaks

    Unfortunately, two significant characters who potentially appear next season have yet to have a leaked survey image connected with them.

    There have been reports of a Zeus-like NPC under development, but no images have been released. Nonetheless, considering the excitement that Epic Games has generated thus far, they are bound to look fantastic.

    Both of the leaked Fortnite Chapter 5 Season 2 Skins have been officially referenced in-game. As a result, these will most likely be incorporated into the game. While the final designs may differ, they will seem remarkably similar to the leaked survey skins.

    The remaining leaked Fortnite Chapter 5 Season 2 Battle Pass Skins, which are represented by leaked survey skins, are subject to change.

    Because these skins are based on conjecture and Epic Games’ teasers/hints, they may not appear in the following season at all. They might appear as NPCs rather than Battle Pass skins.

  • Pokemon Z Nintendo Switch: The Kalos Saga Concludes

    Pokemon Z Nintendo Switch: The Kalos Saga Concludes

    The next Pokemon Legends game might be released on the Nintendo Switch 2.

    It’s Pokemon Day, which means another Pokemon Presents extravaganza with all kinds of news and surprises about those cute pocket creatures. Among the announcements was Pokemon Legends: Z-A, a new game similar to Arceus that would feature Mega Evolutions.

    Pokemon Legends: Z-A won’t be launched until early next year, so we’ll have to wait a little longer, but on the plus side, we might be able to play it on the Switch’s shiny new replacement.

    Pokemon Z Nintendo Switch

    The Pokémon Company and Game Freak will create a new Legends game based in the franchise’s Kalos area in 2025, the firms revealed during Tuesday’s Pokémon Presents event.

    The new game, Pokémon Legends Z-A, will be available on Nintendo Switch sometime next year. The Pokémon Legends Z-A announcement trailer was low on specifics, although the game will take players to Lumiose metropolis, the Parisian-inspired capital metropolis from Pokémon X and Pokémon Y.

    The game’s official announcement teases an urban renovation plan for Lumiose City, which will “shape the city into a place that belongs to both people and Pokémon.” Aside from that, the teaser reveals what Pokémon fans may expect to see in Pokémon Legends Z-A but does not include any gameplay.

    The clip does, however, hint at the reintroduction of Mega Evolutions, a feature featured in Pokémon X and Y. Game Freak published Pokémon Legends: Arceus in 2022. That spin-off game sent players back in time to a version of Sinnoh known as the Hisui area.

    Given Pokémon Legends: Arceus’ historical context and the futuristic, almost Tron-like style of Pokémon Legends Z-A, one has to wonder if players will be transported to the future for the next Pokémon Legends game, which will include all-new variants of Pokémon from X and Y.

    If you want to read more articles about other games, check out Stardew Valley 1.6 Release Date and Elden Ring DLC Shadow Of The Erdtree Release Date. We appreciate your interest in our site! Make Gameempress.com your go-to source for gaming knowledge.

  • Final Fantasy 7 Remake System Requirements: Can Your PC Run It?

    Final Fantasy 7 Remake System Requirements: Can Your PC Run It?

    Final Fantasy 7 Remake is a stunning and ambitious reimagining of the classic RPG, developed by Square Enix. The game follows the story of Cloud Strife, a former soldier who joins a group of rebels called Avalanche, as they fight against the evil Shinra corporation that is draining the life of the planet.

    The game features a rich and complex combat system, a vibrant and immersive world, and a deep and engaging story.

    Final Fantasy 7 Remake System Requirements

    PS5 Final Fantasy 7 Remake Owners Can Now Get Intergrade
    PS5 Final Fantasy 7 Remake Owners Can Now Get Intergrade

    The Final Fantasy 7 Remake system requirements are not yet officially confirmed by Square Enix, but based on some sources and estimates, we can provide you with some possible minimum and recommended specs for the game.

    Note that these are not definitive, and they may change with future updates and patches. Also, keep in mind that the game’s performance may vary depending on your settings, resolution, and hardware.

    Final Fantasy 7 Remake Minimum System Requirements

    To run the game at the lowest settings and resolution, you will need the following hardware:

    • OS: Windows 10 64-bit (version 2004 or later)
    • CPU: Intel Core i5-3330 or AMD FX-8350
    • RAM: 8 GB
    • GPU: Nvidia GeForce GTX 780 or AMD Radeon RX 480 (min. 3 GB VRAM)
    • HDD space: 100 GB
    • DirectX: Version 12 or later

    Final Fantasy 7 Remake Recommended System Requirements

    To run the game at the highest settings and resolution, you will need the following hardware:

    • OS: Windows 10 64-bit (version 2004 or later)
    • CPU: Intel Core i7-3770K or AMD Ryzen 3 3100
    • RAM: 12 GB
    • GPU: Nvidia GeForce GTX 1080 or AMD Radeon RX 5700 (min. 8 GB VRAM)
    • HDD space: 100 GB
    • DirectX: Version 12 or later

    How to Check Your PC Specs and Compare Them to the Final Fantasy 7 Remake System Requirements?

    To check your PC specs and compare them to the Final Fantasy 7 Remake system requirements, you can use the following steps:

    • To check your OS, CPU, RAM, and HDD space, you can go to the Settings app on your PC, and click on System, then About. You will see the information about your device name, processor, installed RAM, system type, and device ID. You can also see how much storage space you have left on your PC by clicking on Storage on the left panel.
    • To check your GPU and VRAM, you can go to the Device Manager app on your PC, and click on Display adapters. You will see the name and model of your graphics card. You can also right-click on your graphics card, and select Properties, then Driver. You will see the information about your driver version, date, and provider. To check your VRAM, you can go to the Settings app on your PC, and click on System, then Display. You will see the information about your display resolution, refresh rate, and graphics card. You can also click on Advanced display settings, then Display adapter properties for Display 1. You will see the information about your adapter type, total available graphics memory, dedicated video memory, system video memory, and shared system memory.
    • To compare your PC specs to the Final Fantasy 7 Remake system requirements, you can use a tool such as PCGameBenchmark or Can You Run It. These tools can scan your PC and tell you if you meet the minimum or recommended requirements for the game. They can also suggest some upgrades or optimizations for your PC to improve your gaming experience.

    This is everything you need to know about Final Fantasy 7 Remake System Requirements. Additionally, you can check our guide on Atomic Heart PC Requirement and Shadow Of The Tomb Raider PC Requirement. Stay connected with GameEmpress.com to get the latest news and guides about the gaming world.

  • Destiny 2 Update 7.3.5 Patch Notes: Get Ready For Major Sandbox Shakeups

    Destiny 2 Update 7.3.5 Patch Notes: Get Ready For Major Sandbox Shakeups

    Destiny 2 update 7.3.5 is planned to be released on Tuesday, March 5, at the normal weekly reset time. That’s 10 a.m. PT/6 p.m. GMT.

    The Destiny 2 update 7.3.5 is intended to breathe fresh life into a game that has struggled in recent months owing to a lack of big content releases, particularly after both The Final Shape and Season 24 were pushed back from February to June.

    We’ve already discussed all of the improvements coming to PvP and revisited content like the Prophecy dungeon, as Bungie has gently but steadily disclosed information about the patch over the last few weeks.

    Bungie has addressed several issues that the fandom believes require adjusting, both in terms of PvE and PvP content. One of the most intriguing things is that reprised material is likely to return.

    As previously stated, the Prophecy dungeon will receive a refreshed treasure pool, making the soon-to-be four-year-old dungeon worth running again for series veterans while also offering beginners another chance to grind for respectable gear.

    There’s also a complete weapon overhaul that will influence Crucible and PvE, with a focus on exotics, including significant upgrades to The Manticore, Ex Diris, and the Edge of Action Glaive, which should make them relevant in high-end gameplay.

    With that stated, in this guide, we’ll assemble every change confirmed for Destiny 2 patch 7.3.5 by Bungie through the This Week in Destiny blogs. It’s a large one, so let’s get started.

    Destiny 2 Update 7.3.5 Patch Notes

    Crucible map changes

    Already live

    • Addressed spawn traps for Altar of Flame, Cauldron, Endless Vale, Midtown, and Meltdown.

    Update 7.3.5 on March 5:

    • Additional map spawning quality of life pass.
    • Addressing spawn traps for Eternity and Fortress.
    • Removing all backfield spawns for non-Rift modes: The Citadel, Cathedral of Dusk, Disjunction, and Convergence. This will effectively make these maps play 30-50% smaller than they do currently and reduce the amount of time spent running back to combat after spawning.
    • Major tuning of the initial spawning, Heavy ammo crate, and tiebreaker zone locations for all maps.

    May update:

    Adding three new maps to the Crucible:

    • Eventide Labs (Europa)
    • Cirrus Plaza (Neomuna)
    • Dissonance (Terraformed Pyramid Ship)

    Rewards

    Already live

    • Increased end-of-match rewards, including more Glimmer and higher chances for Enhancement Cores and Crucible Engrams
    • Created double rewards boosters for PvP

    Competitive

    • Added weapon focusing.
    • Added a second tier to the Competitive weekly challenge that awards Ascendant Alloys.
    • Adding a third tier to the Competitive weekly challenge with a new reward of Artifice Armor. This tier will be unlocked for all players who reach rank Gold III or above each Season. This tier will require match victories instead of completions. Upon completion of the challenge, each victory thereafter will have a chance to drop Artifice Armor, and the drop rates will increase alongside your rank.
    • Competitive matches will also have an increased chance to drop Exotic weapon catalysts on victories.

    Trials of Osiris

    • Added 50% chance to get a Trials weapon on wins. With Update 7.3.5, this will be updated to exclusively drop the weekly weapon reward to better allow for targeted farming of the specific weapon you want.
    • Added Flawed card rewards.

    Update 7.3.5:

    • For Passage of Ferocity, if you have not been Flawless for the week, losses after 3 wins will reset you back to 3 wins instead of Flawing your card.
    • With the new Passage of Persistence, losses following a win will remove the win from your card. Consecutive losses do not remove additional wins. Getting to 7 wins grants you a drop of the weekly Adept weapon, regardless of how many losses you have taken.
    • This passage works like a trailing backstop. Once you have at least one win recorded on the passage, a loss will remove the most recent win instead of Flawing it. Since consecutive losses will not remove additional wins, winning two games in a row adds a permanent win to the card, and win streaks longer than two add additional permanent wins.
    • You can only go Flawless on this passage if you do not have a win removed. Once a win has been removed, you can no longer get Flawless using this passage, but you can still earn a roll of the weekly Adept weapon.
    • Adding rewards for match completions by three-person fireteams in Trials. Although you do not need to win to earn these rewards, they are participation-gated, so simply jumping off the map or sitting AFK in spawn will disqualify you from getting them.
    • Additional 50% chance to drop the non-Adept Trials weekly weapon reward.
    • A 50% chance to get a Trials Engram drop.
    • Additional Trials reputation.

    Game modes

    Already live

    • Created Sparrow Control
    • Added 3v3 Clash to Crucible Labs
    • Updated the Countdown Rush ruleset for Competitive

    Update 7.3.5:

    • 3v3 Clash will be moving to the 3v3 Quickplay rotator, and we’ll be making these updates to the rules:
      • Heavy ammo will no longer be shared.
      • Respawn timer increasing from 5 to 7 seconds.
      • Match timer increasing to 10 minutes, but the score to win remains 40.
    • A new 3v3 king of the hill mode, Collision, will enter Crucible Labs.
      • A single, larger zone will rotate between five points around the map on a timer. Capturing and controlling it will earn your team points.
      • This mode will also test an alternative Special ammo crate system.
        • The Special ammo crate system will feature four shareable Special ammo crates that spawn simultaneously at the beginning of the game or round and then on a timer afterwards.
        • Each control zone location (A, B, and C) will have an associated Special ammo crate, and the fourth crate will be in a neutral location.
        • Players who currently have Special ammo will drop Special ammo bricks on death.
    • Iron Banner Tribute has undergone multiple changes, including:
      • Simplifying objectives and scoring, including changing the trigger for the Hunt from depositing max crests to a team score threshold.
      • Removing the “wall hacks” on players carrying max crests.
      • Cleaning up the user experience by decreasing the distance at which crest icons can be seen. We’re also reworking how quickly the beacons de-spawn and rotate and significantly decreasing the time it takes to interact to dunk crests.
      • Reducing the number of turrets that spawn with the Hunt beacon from 4 to 3.

    Prophecy dungeon reprised loot pool

    New Origin Trait – Crossing Over

    • These weapons have increased range and handling for the top half of the magazine, while rounds from the bottom half of the magazine deal increased damage.

    Weapons

    Removed weapons

    • A Swift Verdict Sidearm
    • The Long Walk Sniper Rifle
    • The Last Breath Auto Rifle

    Added weapons

    These come with new perk pools and, in some cases, new damage types.

    Prosecutor Auto Rifle

    • Precision Frame
    • Arc
    • Origin Trait: Crossing Over

    Adjudicator Submachine Gun

    • Precision Frame
    • Kinetic
    • Origin Trait: Crossing Over

    Relentless Pulse Rifle

    • High-impact Frame
    • Damage changed from Kinetic to Strand
    • Origin Trait: Crossing Over

    Updated weapons

    New perk pools and new damage types

    Judgment Hand Cannon

    • Adaptive Frame
    • Damage changed from Kinetic to Stasis
    • Origin Trait: Crossing Over

    Darkest Before Pulse Rifle

    • Rapid-Fire Frame
    • Damage changed from Arc to Solar
    • Origin Trait: Crossing Over

     A Sudden Death Shotgun

    • Aggressive Frame
    • Damage changed from Arc to Void
    • Origin Trait: Crossing Over

    Updated Encounter drops

    Phalanx Echo

    • Relentless Pulse Rifle
    • Prosecutor Auto Rifle

    The Cube

    • A Sudden Death Shotgun
    • Adjudicator Submachine Gun

    Kell Echo (Awards at Emissary Chest)

    • Judgement Hand Cannon
    • Darkest Before Pulse Rifle

    Sandbox changes

    These are the abilities changes coming to the sandbox in general.

    Ability changes

    Ensnaring Slam

    • Reduced class ability regeneration penalty duration by 50% in PvE activities

    Threaded Specter

    • Now applies the same class ability regeneration penalty used by Ensnaring Slam when the player creates a Threaded Specter
    • Increased Threaded Specter detonation damage by 25% vs. PvE combatants

    Threadlings

    • Increased aim assist shape size from 0.41m to 0.5m (this makes aim assist more effective against them, making them easier to shoot)
    • Reduced base damage vs. enemy players from 40 to 35. Damage with Thread of Evolution equipped reduced vs. enemy players from 45 to 38.5.
    • Fixed an issue where groups of Threadlings were not reliably chain detonating when one was destroyed.
    • Fixed an issue where Threadlings sometimes did not play their (non-damaging) destruction performance when destroyed by enemy fire, resulting in them appearing to blip out of existence.

    Arcane Needle

    • Increased aim assist angle (the size of the cone that the aim assist system uses to bend the projectile’s initial direction) by about 50%.
    • Increased aim assist falloff distance (the distance at which aim assist begins to decay) from 30 to 45 meters.
    • Increased tracking angular velocity (how quickly the projectile can bend towards its target) by about 5%.
    • Increased the length of the projectile’s tracking shape (the shape in front of the projectile that it uses to find targets).
    • Fixed an issue where uncharged melees while Arcane Needle is equipped resulted in the player appearing to freeze in a melee pose.

    Restoration and Radiant 

    • Fixed an issue where the maximum duration of Restoration and Radiant buffs was being incorrectly stored, resulting in their buff timers resetting to their initial duration instead of their maximum when the buff was reapplied.
    • This also resolves similar issues with shorter Restoration sources like Sunspots with the Sol Invictus Aspect.

    Ember of Mercy

    • Now extends your current Restoration duration by 2 seconds when a Firesprite is collected. If you don’t already have Restoration active, collecting a Firesprite grants Restoration with a 2-second duration.
    • This Restoration extension is increased to 3 seconds while Ember of Solace is equipped.

    Ember of Empyrean

    • Increased the maximum duration extension from 12 to 15 seconds.
    • Reworked the duration extension granted with each Solar defeat.
      • Previously, it always granted a 4-second duration extension, regardless of the type of target defeated.
      • Now the duration extension varies based on the strength of the defeated target. Defeating an Elite or weaker combatant will result in less time added than in the game currently, but defeating Champion or stronger combatants results in a greater extension.

    Consecration

    • Increased the travel distance of the initial ground follow (a projectile that travels along a surface like Thermite Grenade’s wave or the Coldsnap Grenade seeker) from 18 to 20 meters.
    • Increased the height of the slam ground follow detonation by about 1 meter.
    • Increased the travel distance of the slam ground follow from 16 to 20 meters.
    • Increased the travel speed of the slam ground follow (including the Pyrogale Gauntlets’ enhanced version) from 16 to 24 meters per second.

    Weapon changes

    Heavy Burst Hand Cannons

    • Corrected an issue that was causing Heavy Burst Hand Cannons to have 25% less aim assist than other Hand Cannons when hip firing or airborne on mouse and keyboard.

    Bows

    • Reduced the auto aim falloff distance start and end by 15%
    • i.e. aim assist will be less effective at long range
    • Reduced the maximum auto aim cone size by 5%.

    Auto Rifles

    • Added the missing 12th perk (Target Lock) to Breakneck’s second trait column.

    Lightweight Scout Rifles

    • Increased base damage by 5%.

    Sniper Rifles

    • Reduced the auto aim cone size by 10%.

    Rocket Launchers 

    • Precision: Increased reserve ammo by 2 and reduced damage penalty from -10% to -5%.
    • High-Impact: Increased reserve ammo by 2. Now deals more detonation damage and less impact, for roughly the same total damage.

    The above changes also affect Deathbringer, Gjallarhorn, and Truth.

    Heavy Grenade Launchers 

    • Increased reserve ammo by a minimum of 6 rounds, maximum of 10 rounds, depending on the Grenade Launcher.
    • Reduced Spike Grenade’s impact damage buff from 50% to 12.5%. With the below changes, this reduces the total Spike Grenades damage buff from about 8% to 3%, making them less mandatory.
    • Increased direct hit impact damage by 10%. Combined with the above change, this brings non-Spike Grenade Launchers almost up to the level of Spike Grenade Launchers, and very slightly reduces damage output with a Spike Grenade Launcher.
    • Increased detonation damage by 5%. (In PvP, this is offset by a reduction to detonation damage, for no overall change.)

    Wave Frame Heavy Grenade Launcher

    • Increased damage by 20%.
    • Increased wave width by 40%.

    Caster Swords

    • Reduced heavy attack energy cost from 5 to 4.
    • Increased heavy attack damage by 16%.

    Exotic weapons

    Vigilance Wing

    • Now has a deterministic recoil pattern.

    Vex Mythoclast

    • Increased ADS damage falloff scalar from 1.5x to 1.7x.

    Wish-Ender

    • True Sight will now deactivate if you leave ADS or hold it for longer than 3 seconds. To reactivate, you must fully redraw the Bow.

    Edge of Action

    • Increased its damage resistance in PvE against all combatants except bosses to 85% and increased its damage resistance against bosses to 15%.

    Manticore

    • Players must now be airborne for 0.5 seconds and deal damage with the weapon to activate the perk. (This prevents accidental activation while running down stairs or doing small jumps.)
    • Special reload to quickly disengage antigravity thrusters. (Swapping weapons will continue to disengage as well.)
    • Tarrabah also receives this special reload animation.
    • While antigrav thrusters are engaged, combatants will be less accurate when targeting the player, similar to the Always on Time Sparrow.
    • With the catalyst, final blows and sustained damage with Manticore while airborne grant a Void overshield and return ammo to the magazine.

    Ex Diris

    • Increased impact damage against PvE enemies by 50%.
    • Detonation damage is unaffected, so the total damage increase works out to be around 20% (varying by target type).
    • Increased the maximum rate of fire by 17%.

    Perks

    Heal Clip

    • Now grants Cure x2 to the player while still granting Cure x1 to nearby allies.

    Trench Barrel

    • Can now be activated by dealing damage with ranged melee attacks.

    Barrel Constrictor

    • Once activated, it no longer deactivates upon firing a shot, it lasts for 7.5 seconds, and it buffs all shots fired during that time.
    • Enhanced Barrel Constrictor lasts for 8.5 seconds.

    Loose Change

    • Applying a subclass 3.0 debuff now grants +20 aim assist stat and 20% reduced ADS movement speed penalty in addition to the existing +50 reload stat. Applying another debuff now refreshes the duration, too.

    Dual Loader

    • Removed the reload speed penalty.
    • Changed the wording of the perk description to make it clearer that it increases the number of shots reloaded, so we can now apply it to other weapon types without confusion in the future.

    Tex Balanced Stock

    • Now grants +20 range and a +1.5 degree hip-fire precision cone angle in addition to its other effects, making it easier to land follow-up crits with hipfire.

    Häkke Breach Armaments, Deconstruct, and Sundering

    • Now work against Void Souls, Strand Clones, Cabal Projection Shields, and Brigs.

    Häkke Breach Armaments

    • Damage bonus vs. Stasis crystals reduced from 85% to 60% to match other constructs

    Sundering

    • Can now trigger on shield break in addition to final blows on vehicles and constructs. We added a small reload speed scalar while reducing the charge rate benefit to account for the higher uptime.

    Hatchling

    • Activation requirements are no longer locked to the archetype in terms of precision or non-precision kills. Instead, the perk will trigger with either a precision kill or 3 non-precision kills.

    Target Lock

    • Now activates later in the magazine for SMGs (at 20% instead of 12.5%), so the damage buff will swing Primary weapon gunfights less often.

    Envious Assassin

    • Each activation is now capped at 100% of magazine size instead of 150%, and the maximum overflow is now 3 times the magazine size instead of 4 times.

    Bait and Switch

    • Reduced damage bonus from 35% to 30%.

    One-Two Punch

    • Now correctly deactivates after dealing damage with a powered melee.

    Deconstruct

    • Updated the perk description to correctly state that it pulls ammo from thin air, not reserves.
    • Fixed a bug preventing the perk from triggering when shooting an enemy Titan barricade (and similar targets).

    You might also be interested in the patch notes for Tekken 8 Version 1.02.01  and Street Fighter 6 Update 1.11 Patch Notes.

  • Tekken 8 Version 1.02.01 Patch Notes: Rage Quitters Beware, Balance Changes Arrive

    Tekken 8 Version 1.02.01 Patch Notes: Rage Quitters Beware, Balance Changes Arrive

    Tekken 8, Version 1.02.01 Patch details are now available, and the update aims to change gameplay barely over a month after its debut. Not only that, but players will be offline for a prolonged amount of time.

    As we continue through Tekken 8’s Season One, we will undoubtedly receive an update or two. So ready to be out of action as we wait for the new Tekken 8 features.

    Tekken 8 Version 1.02.01 Patch Notes

    Update Contents

    • In-game collaboration “UT×TEKKEN”
    • New feature “TEKKEN SHOP” will be implemented.
    • Measures against players discovered cheating in RANKED MATCH
    • Functional improvements.
    • Bug fixes.
    • Behavior/properties of moves will be adjusted for some characters.

    In-game collaboration “UT×TEKKEN”

    • Customization items with the same design as the UT collaboration T-shirts commemorating the 30th anniversary of TEKKEN, sold at UNIQLO stores, will be available for free in the TEKKEN SHOP. These items include customization items for playable characters (2 types) and avatar customization items (1 type).

    New feature “TEKKEN SHOP” will be implemented

    • In the TEKKEN SHOP, you can obtain various customization items such as popular legacy costumes for playable characters and avatar skins for specific characters. We plan to add new categories and items every month.
    • Various items in the TEKKEN SHOP include both free and paid items. Paid items can be obtained by spending “TEKKEN COINS” purchased in each platform’s store.

    Measures against players discovered cheating in RANKED MATCH

    • High ranking players who were reported multiple times and were found to have cheated were removed from the LEADERBOARD, and their ranks were reset to BEGINNER.

    Functional improvements

    • In TEKKEN FIGHT LOUNGE, the matchmaking waiting state now continues after finishing a match in Match Anywhere without needing to select it again.
    • In TEKKEN FIGHT LOUNGE, My Profile can be selected when accessing the customization shop’s staff or terminal.
    • Status of members in a GROUP in PLAYER MATCH is now displayed.
    • Maximum number of consecutive wins displayed increased from 99 to 999.

    Bug fixes

    • Fixed an issue in which some titles wouldn’t unlock via ARCADE QUEST progression. *affected players can obtain those titles automatically next time they enter ARCADE QUEST.
    • In TEKKEN BALL, fixed an issue where Panda and Leroy couldn’t do a long back dash.
    • Fixed an issue where in certain instances a color unavailable in Character
    • Customization was selectable when saved in Saved Colors.
    • During an online match, selecting Rematch and then the opponent declining would sometimes cause the game to become unresponsive for a certain amount of time, however this issue has been fixed.

    You might also be interested in the patch notes for Poppy Playtime Chapter 3 Patch 3 and NBA 2K24 Season 4 New Gen Patch Notes.