Teamfight Tactics Patch 14.3 Notes: Heartsteel Nerfs, Item Drops Revamped, And More!

Teamfight Tactics Patch 14.3 Notes

Riot intends to shake up Teamfight Tactics once more with Patch 14.3. This new patch makes a lot of improvements to the auto battler, including a reduction of Heartsteel winning and big modifications that will ensure all players receive the same quantity of goods at each level.

Teamfight Tactics Patch 14.3 Notes

Systems

  • All players now get the same number of items at each stage.
  • Fixed a bug that allowed a Headliner trait to appear multiple times before waiting for 4 shops as intended.

Traits – Large

Emo

  • 6 piece AP: 0/0/10 >>> 0/0/20

Executioner

  • Critical strike chance: Up to 25/100/200% >>> 25/80/160%

Heartsteel

  • Stage 5 and 6 Hearts per kill: 2 >>> 1
  • Heart multiplier: 1/2.25/5.5/10x >>> 1/2.25/5.5/18x

Punk

  • Base HP: 180/300/450 >>> 180/300/420
  • Base AD%: 18/30/45 >>> 18/30/42

Champions

Tier 1

Olaf

  • Auto-attack heal reduced: 20/25/35% AP >>> 20/25/30% AP

Tier 2

Senna

  • Spell damage increased: 105/155/225% AP >>> 110/165/255% AP

Jax

  • Slam damage increased: 230/345/520% AP >>> 240/360/560% AP

Garen

  • Ability health gain increased: 215/230/245% AP >>> 215/245/275% AP

Tier 3

Lux

  • Spell damage increased: 250/375/550% AP >>> 260/390/575% AP

Mordekaiser

  • Ability and finale damage decreased: 220/330/525% AP >>> 200/300/480% AP

Sett

  • HP reduced: 950 >>> 900
  • Main ability damage reduced: 275/420/680 >>> 250/375/600
  • Cone damage reduced: 130/210/340 >>> 120/180/290

Tier 4

Caitlyn

  • Mana reduced: 0/90 >>> 0/75

Karthus

  • Spell damage reduced: 175/260/580% AP >>> 160/240/540% AP
  • AP per cast increased: 30% >>> 40%

Twisted Fate

  • Mana reduced: 30/120 >>> 30/105

Tier 5

Jhin

  • Armor and MR increased: 30 >>> 40
  • HP increased: 850 >>> 950

Sona

  • Form ability healing increased: 5/8/100% >>> 6/9/100%
  • Form shield duration increased: 2/2/30 >>> 2.5/2.5/30

Headliner Bonuses

Vi

  • 250 HP & 15% AD >>> 200 HP & 15% AD

Kayle

  • 25% AS >>> 20% AS

Zed

  • 100 HP & Shadows 10% AS/AD >>> 100 HP & 5% AD

Sona

  • 5% AS & 1% AS per attack >>> 5% AS and 2% AS per attack

Augments

Twin Terror I and II

  • HP reduced: 350/500 >>> 300/450
  • Attack speed reduced: 35/50% >>> 30/45%

Switching Gears

  • Gold per swap increased: 2 >>> 3

Balanced Budget

  • Now has Balanced Budget+ on 4-2 that gives 9 gold per round.

Bigger Shot

  • Bomb damage increased: 85% >>> 100%

Heartthrobs

  • Bonus hearts increased: 20% >>> 25%

Endless Hordes & Endless Hordes+

  • HP reduction reduced: 20% >>> 15%

Starter Kit

  • Now grants 4 gold

Items

Deathfire Grasp (Artifact)

  • AP increased: 45 >>> 50

Goldmancer’s Staff (Artifact)

  • Base AP increased: 30% >>> 45%

Runaan’s Hurricane

  • Bolt AD damage percent increased: 50% >>> 55%
  • Radiant Bolt AD damage percent increased: 100% >>> 110%

Statikk Shiv

  • Damage increased: 30 >>> 35
  • Radiant damage increased: 70 >>> 80

Lunar Festival Set 3.5 revival

For the last patch of the Set 3.5 revival, Riot’s doing a balance pass for the old-school set to try and rein in some of the strongest low-cost units while buffing up some underused traits.

Traits

Battlecast

  • Battlecast 8 Piece Heal or Damage Amount: 800 >>> 1000

Cybernetic

  • Cybernetic Health: 250/550 >>> 300/650
  • Cybernetic AD: 20/45% >>> 25/50%

Dark Star

  • Dark Star 8 Piece AD/AP: 50 >>> 45

Sorcerer

  • 20/40/70 >>> 25/45/75

Champions

Tier 1

Leona

  • Health: 650 >>> 700
  • Mana: 50/100 >>> 40/80

Poppy

  • Health: 650 >>> 700
  • Ability shield: 250/325/400 >>> 300/375/475

Tier 2

Darius

  • Health: 700 >>> 750
  • Ability damage: 270/405/630 >>> 290/435/675

Lucian

  • AD: 50 >>> 55
  • Second shot AP ratio: 175/260/415% AP >>> 200/300/450% AP

Xin Zhao

  • Ability stun duration: 1.5 seconds >>> 1 second

Tier 3

Ashe

  • Ability stun duration: 1.5/1.5/2 seconds >>> 1/1/1.5 seconds
  • Ability damage: 250/375/625% AP >>> 225/335/560% AP

Ezreal

  • Mana reave: 30% >>> 20%
  • Ability damage: 225/330/575% AP >>> 200/300/450% AP

Master Yi

  • Bonus true damage: 65/100/160% AP >>> 50/75/125% AP

Tier 4

Jinx

  • Attack speed: 0.7 >>> 0.8

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